A B O U T


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Hello there, my name is Meredith O’Malley, a certified space dweeb and physicist wannabe.  I graduated from the Savannah College of Art and Design in 2018 with degrees in Animation and Visual Effects. Currently, a Simulation Technical Director at Pixar Animation Studios.

I consider myself an experimental CG generalist having focused on character effects, grooming, rigging, motion capture, modeling, lighting, effects, look development, and scripting.

 In my free time, I enjoy exploring more technical aspects of CG: crowds with character simulation, procedural workflow, and scripting with real-time applications.

Please take a look around my site and let me know what you think! Don’t hesitate to contact me with any related inquiries or questions.