Brody Character Modeling + Rigging
{WIP}
Meet Brody, the main character of this short. Completely modeled in Maya which was no easy task. Although he is currently undergoing rigging, texturing, as well as fur, he is also a work in progress. But feeling good about the design so far. He is also currently being re-rigged with Motion Builder name conventions for Motion Capture as well as topology correction for better deformations.

Brody Model Breakdown
Dynamic Sketches of Brody



