LIMINAL CHARACTER + SHOT BREAKDOWN
Rendered with Arnold in Houdini. Houdini hair system used for ponytail and fuzz on the sweatshirt , Maya nCloth for the cloth and laces sim, Character and facial blend shapes modeled in Zbrush. Looking to add fly hairs around the hair line and cleaning up hair simulation.
Responsible for all aspects except Body Motion Capture rig and Animation.
PRIMARY TURNTABLE

PROGRESS RENDERS



HAIR GUIDE SETUP




DEFORMATION TESTS


MESH PREVIEW





