LIMINAL CHARACTER + SHOT BREAKDOWN

Rendered with Arnold in Houdini. Houdini hair system used for ponytail and fuzz on the sweatshirt , Maya nCloth for the cloth and laces sim, Character and facial blend shapes modeled in Zbrush. Looking to add fly hairs around the hair line and cleaning up hair simulation.
Responsible for all aspects except Body Motion Capture rig and Animation.

PRIMARY TURNTABLE

MC_WC

PROGRESS RENDERS

HAIR GUIDE SETUP

DEFORMATION TESTS

MC_BSDemo1
MC_BSDemo2

MESH PREVIEW

MC_bodyMesh.jpg

mc_faceclosemesh